Modifikasi Permainan Boi-Boian Sebagai Upaya Meningkatkan Motivasi Belajar

Authors

  • Donny Firman Syah Universitas Negeri Surabaya
  • Lestari Suryaningsih SDN Jeruk I/469 Surabaya
  • Mochamad Ridwan Universitas Negeri Surabaya

DOI:

https://doi.org/10.37304/juara.v4i2.15249

Keywords:

Game Modification, Boi-Boian Games, Learning Motivation

Abstract

This research was motivated by the feeling of boredom and lack of enthusiasm among several class VI students at SDN Jeruk I/469 Surabaya in participating in Physical Education, Sports and Health (PJOK) lessons. This research aims to obtain information and determine the impact of providing modifications to the boi-boian game on student learning motivation in PJOK learning. This research method uses classroom action research, with implementation over 2 cycles. Data collection uses observation sheets, questionnaires and documentation with quantitative descriptive analysis techniques. The research subjects were 25 students who were class VI B students. The research results in cycle I had an average of 89.61. Then, in cycle II the average was 93.87. The results of this data acquisition increased by 4%, it can be concluded that there was an increase in student learning motivation in PJOK learning by implementing modifications to the boi-boian game.

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Published

2024-11-30