VALIDATION OF ECOBOARDGAME LEARNING MEDIA TO IMPROVE THE PEDAGOGICAL COMPETENCE OF BIOLOGY MGMP TEACHERS
Elga Araina, Ennike Gusti Rahmi, Ririn Fahrina, Shanty Savitri, Rahmadiyah Kusuma Putri, Silvita Silvita, Rio Eka Desi Purwandari Hartanti, Rahmawati Rahmawati, Elly Brata Tyarini
Abstract
Abstract: This community service activity aims to improve the ability of MGMP Biology teachers in Pulang Pisau Regency in developing innovative project-based learning media through the validation of the Eco Board Game. This media is designed as an interactive and contextual Biology learning aid, in accordance with the spirit of the Independent Curriculum. This study uses a quantitative descriptive approach involving two validators, namely material experts and media experts, who assess the feasibility of content, presentation, appearance, and ease of use. The validation results show that the material aspect obtained a feasibility percentage of 77.50% with the category of "Good", while the media aspect obtained a percentage of 80.00% with the category of "Good". These findings indicate that the Eco Board Game has met the feasibility criteria as an effective, interesting, and applicable learning media. In conclusion, the Eco Board Game is suitable for use in Biology learning activities and has the potential to increase teacher creativity in designing environment-based learning.
Keywords: Ecoboardgame, Validation, Learning Media, Biology, Innovative