IMPLEMETASI APLIKASI MOBILE PENGENALAN KAMPUS PADA MASA PANDEMI COVID-19

Authors

  • Putu Bagus Adidyana Anugrah Putra
  • Viktor Handrianus Pranatawijaya Universitas Palangka Raya
  • Efrans Christian Universitas Palangka Raya
  • Widiatry Widiatry Universitas Palangka Raya

DOI:

https://doi.org/10.47111/jti.v16i2.5416

Keywords:

PKKMB, Mobile, JavaScript, React Native

Abstract

PKKMB is a place to raise awareness of the importance of understanding globalization and the industrial revolution 4.0. The introduction of the campus canbe done by introducing the rooms on campus by providing a location point usingmaps so that it can make it easier to identify the location of the rooms on campus.  The research method used is determining the scope of research, consulting, studying related literature, and using the Extreme Programming method as asoftware development method. This application uses the Mobile platform and theJavaScript programming language with the React Native framework.  

Downloads

Download data is not yet available.

References

DIKTI Kemendikbud. “Panduan Pengenalan Kehidupan Kampus Bagi Mahasiswa Baru(PKKMB) Tahun 2020”. PKKMB 2020. Jakarta. 2020.

Pranatawijaya, V.H., dkk. “Rancang Bangun Aplikasi Pemetaan Gedung Universitas Palangka Raya pada Sub. Bag Barang Milik Negara (BMN) BUK Universitas Palangka Raya.” 12 (2), 74-79. 2018.

Pranatawijaya, V.H. “Analisis Dan Desain Penerapan Location Based Service (LBS) Untuk Layanan Pengiriman Katering Di Kota Palangka Raya.” Jurnal Teknologi Informasi 11 (2), 46-53. 2017.

Pranatawijaya, V.H. “Penerapan Location Based Serviced (LBS) Dalam Prototipe Pengenalan Ruangan Dengan Metode Extreme Programming” Jurnal Teknologi Informasi 15 (1), 92-99. 2021.

Downloads

Published

2022-08-31